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Cannonzone level editor
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Help
Wheel zoom · middle/right drag or Space+drag pan
Wall: click points, Enter / double-click to finish, Esc cancels, Shift snaps 15°
Fog (H): click at least 3 points like a wall; clicking the first point, Enter or double-click closes it
Wind (N): drawn like fog; set where it blows (angle: 0 = right, -90 = up) and how hard (power, px/s²; gravity is 1800) in the side panel
Key (K): click to place; it takes the next free color (5 keys at most), change it in the side panel · a key opens every door and locked portal of its color: turn a wall into a door with its Door property, lock a portal with its Lock property
Portal (P): click to place; it takes a color with one portal placed, else a new one (4 pairs at most) · drag its handle to set its angle
Arc: click the center, then the start (sets the radius), then move around and click to end; turns in 15° steps (Alt: 1°), Shift snaps the start to 15°
Select: drag to move, drag handles for vertices, cannon, portal and wind angle and goal size
Shift or Ctrl/Cmd-click adds to (or takes from) the selection · drag on empty space to box-select · Ctrl/Cmd+A selects all · edit the fields they share all at once · click inside a filled wall to select it
Double-click a wall, fog or wind edge adds a vertex, a vertex removes it
Alt disables grid snap · Del removes · Ctrl+D duplicates · ? opens this help
Touch: one finger taps and drags (on empty space it pans), two fingers pan and pinch-zoom, double-tap to double-click
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